close
close

Damage buff indicates an increase in the opponent's difficulty

A new damage buff Genshin Impact 5.2 has leaked, and while it may immediately seem that way to players, This could indicate an increase in the difficulty of enemy encounters. Players are just weeks away from version 5.2, the next patch in HoYoverse's action role-playing game. The update brings Chasca and Ororon as new playable characters, as well as activities to keep players occupied throughout the duration of the patch. There are also leaks pointing to the arrival of a new Archon Quest Genshin Impact 5.2, refuting previous rumors that there would be none.




Several aspects of the patch have been leaked, such as the Chasca and Ororon gameplay kits and their materials, as well as the new Natlan map areas that will be available to explore once the update arrives. There have also been rumors about some events in version 5.2, including a possible return to Dragonspine. Version 5.2 is also the update that coincides with the release of Genshin Impact on Xbox consoles, allowing an influx of new players to integrate into the community. Even with only a few weeks left, there are still leaks and one of them shows significant damage improvement.


Character DMG could be improved in Genshin Impact 5.2

The current cap on DMG bonuses may be increased


Apparently, starting with version 5.2, characters can deal more damage to enemies. According to the leaker known as HomDGCat The cap on characters' elemental and physical DMG bonuses will be significantly increased with the release of the new patch. While the current cap on DMG bonuses is set at 300%, version 5.2 may increase the cap to 400%. The leak was reported in a post tagged “Reliable” on Reddit. With this increase in DMG bonuses, players should be able to deal much more damage with their characters Genshin Impact.

Related

Genshin Impact 5.2's new leaked feature is a boon for veterans

According to leaks, Genshin Impact 5.2 comes with a new system optimization that could significantly improve the experience for experienced players.


It is important to note that increasing the cap does not directly affect a character's base damage, but instead increases their damage potential by allowing them to deal more damage when elemental and physical DMG bonuses are added to their regular damage output be applied. If players build their characters appropriately and are able to run these DMG bonuses regularly, You should see a significant improvement in the damage they deal to enemies Genshin Impact 5.2 – however, this may come at a cost.

Leaked DMG bonus buff could be a way to balance out stronger enemies in Genshin Impact

Leaks indicate tougher enemy encounters in the future

The supposed improvement in DMG bonuses should have an immediate noticeable impact on damage dealt, but could actually be a way to balance the game. With new patches, new enemies are introduced and recently the enemies are getting stronger and stronger. Encounters prove more challenging, especially when it comes to boss fights and local legends. The new leaked boss of Papila Tenebrous Genshin Impact 5.2 already seems to be a threatening opponent that, for example, should surpass the previous world bosses in terms of difficulty.


Related

Genshin Impact 5.2 Leaks: How many Primogems will be available in the next update

According to an estimate based on leaks, players may be able to get thousands of free Primogems in Genshin Impact 5.2.

As such, The DMG bonuses could just be a way to make more difficult encounters feel like they're still at the same level as before rather than turning the game into a much more demanding title that doesn't live up to what it's supposed to be. These leaks should all be taken with a grain of salt as they may be incorrect, incomplete or subject to change, but it appears that more complex encounters are on the way Genshin Impact continues to move forward on its roadmap – and improvements to compensate for this would only be natural.

Source: Reddit